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    Import std.net.game.settings

    DisconnectReason

    std.net.game.settings

    enum

    Public Enum DisconnectReason

    Why a connection ended.

    std/net/game/settings.fb, line 8

    • NONE enum member #

      It hasn't: an event other than a disconnect's.

    • LOCAL enum member #

      This side ended it.

    • REMOTE enum member #

      The other side ended it.

    • TIMEOUT enum member #

      Nothing came for the host's Timeout.

    • FULL enum member #

      The other host refused it, as full.

    • MISMATCH enum member #

      The other host refused it, with settings that don't match this one's.

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